Post by Sneltrekker on May 22, 2006 9:33:27 GMT
Here you can just post your reviews of whatever game. If you want to discuss something into more depth, I guess you should open a new topic for the specific game, not really a discussion topic. Of course you can post a second review yourself
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I'll start with The Elder Scrolls IV: Oblivion.
I was very sceptic about the game at first. They removed some of my favorite things from Morrowind and heavily "consolised" the game. But when I finally played it myself I fell for it's magic.
What I mean with consolised? Well, travel in the original Morrowind was done in a roleplay sense. You walked to places. However, the cities all had at least one way of "fast travel", which meant: a boat that could take you to 3 or 4 other cities, or a silt strider that could take you over land to a few other cities, stuff like that. You had a special spell combo (mark-recall) for those hard to reach places.
In Oblivion, if you want to travel, you get three choices. Walking, horseriding and teleporting. Teleporting means you just click on a spot on the map and you port there. THis works only for two things. Cities, and places you already visited. But, IMO this takes away much of the old Morrowind magic of exploring the land, and finding out all the boat routes and strider routes to find the fastest possible way.
Graphics and sound/music are great. I run on a very poor graphics card, which barely manages to run the game, but I love the way it looks already and can only imagine the game at full power. One difference with Morrowind is that the world looks less fantasy (no more huge mushroom houses and stuff) and more medieval. Whether this is good or not I'll leave to others. I don't have a very clear preference, I like both.
Immersion and time are great as well. I've been playing the game for almost a week now, and I'm still not bored and can't imagine getting bored anytime soon at all. For me playing a game a week is exceptional already yeah.
Also, while you can easily lose track of time and keep playing the game for 8 hours in a row, many quests are made so you can finish them in less than half an hour, so also for the casual gamer it should be fun. That's the one advantage of the fast travel option. A single quest never takes long.
So my final score would be:
Sound/Music: 4,5/5 - Great atmospheric sounds. But the footstep sounds grow annoying after a while. So annoying that after 4 hours of playing I unequipped my iron boots and decided to continue the game barefooted.
Graphics: 4,5/5 - best graphics I ever saw in a game up til now. But too high end for most pc's these days. So can't give full grades because you need a 2-3000 € PC to run them full power.
Gameplay: 8/10 - consolising the game ruined parts of the gameplay to me, but overall I love it still
Final: 17/20 - 85 %
EDIT: Adjusted importance of gameplay. in my first score score calculation I gave everything the same weight. This gave the wrong view of my gaming interests. Gameplay will always be more important to me.
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I'll start with The Elder Scrolls IV: Oblivion.
I was very sceptic about the game at first. They removed some of my favorite things from Morrowind and heavily "consolised" the game. But when I finally played it myself I fell for it's magic.
What I mean with consolised? Well, travel in the original Morrowind was done in a roleplay sense. You walked to places. However, the cities all had at least one way of "fast travel", which meant: a boat that could take you to 3 or 4 other cities, or a silt strider that could take you over land to a few other cities, stuff like that. You had a special spell combo (mark-recall) for those hard to reach places.
In Oblivion, if you want to travel, you get three choices. Walking, horseriding and teleporting. Teleporting means you just click on a spot on the map and you port there. THis works only for two things. Cities, and places you already visited. But, IMO this takes away much of the old Morrowind magic of exploring the land, and finding out all the boat routes and strider routes to find the fastest possible way.
Graphics and sound/music are great. I run on a very poor graphics card, which barely manages to run the game, but I love the way it looks already and can only imagine the game at full power. One difference with Morrowind is that the world looks less fantasy (no more huge mushroom houses and stuff) and more medieval. Whether this is good or not I'll leave to others. I don't have a very clear preference, I like both.
Immersion and time are great as well. I've been playing the game for almost a week now, and I'm still not bored and can't imagine getting bored anytime soon at all. For me playing a game a week is exceptional already yeah.
Also, while you can easily lose track of time and keep playing the game for 8 hours in a row, many quests are made so you can finish them in less than half an hour, so also for the casual gamer it should be fun. That's the one advantage of the fast travel option. A single quest never takes long.
So my final score would be:
Sound/Music: 4,5/5 - Great atmospheric sounds. But the footstep sounds grow annoying after a while. So annoying that after 4 hours of playing I unequipped my iron boots and decided to continue the game barefooted.
Graphics: 4,5/5 - best graphics I ever saw in a game up til now. But too high end for most pc's these days. So can't give full grades because you need a 2-3000 € PC to run them full power.
Gameplay: 8/10 - consolising the game ruined parts of the gameplay to me, but overall I love it still
Final: 17/20 - 85 %
EDIT: Adjusted importance of gameplay. in my first score score calculation I gave everything the same weight. This gave the wrong view of my gaming interests. Gameplay will always be more important to me.